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Wii save game code harvest moon animal parade
Wii save game code harvest moon animal parade













It seems the divine tree that stood for years in the Harvest Goddess' pond is dying, and as a result the five bells have lost their power, and all the animals are leaving. You could possibly automate this to happen when something in the game gets detected (pretend you have a portal to an alternative timeline/dimension in your shed or something) but this would be at emulator level, or possibly want one of those debugging devices, rather than something I would want to attempt in game.The second proper release in Natsume's pastoral franchise to come to the Wii, Harvest Moon: Animal Parade adds in some RPG convention to its tried-and-true farming gameplay, and for some extra spice it even brings the circus to town. Create one savestate with one set of animals, make the save, save the changes to the animals and then swap in the other set, before swapping back later (might also want either a blanket change for hunger/interaction/happiness values for the time gone but cross that bridge as and when). The closest to an easy hack would be find where in the memory the animals are held and create a savestate.

wii save game code harvest moon animal parade

Being a Wii game you should be able to expand it more easily than a hardcoded limit on an earlier console. If the game has to try to render all those models at once (plus any AI) it might be too much for the console.ģ) Saves might also be troubled in a similar manner to 1).

wii save game code harvest moon animal parade wii save game code harvest moon animal parade

Assuming you don't care to swap it in and out for effectively another setup (think like having a premade weapons setup for a game that does not allow it in another game) you get to expand the memory allocated to handle it, and such things are often in short supply on consoles, as well as handling any new AI additions (might not apply here but think about what might go if you had the classic every 5 minutes lose one food point, in that case you would then have to expand the food handler to also include your new animal slots, in addition to any other stats or behaviours).Ģ) As well as conventional memory you also have graphical memory. Two, or maybe three, main issues to be aware of here.ġ) The game might be hardcoded to have the animals (which I presume have their own hunger, happiness and whatever else stats).

wii save game code harvest moon animal parade

This is not a simple "more than 10 of these breaks the game so we won't allow it where everything else has 99 or 255" type setup but more of a increase the size of the player party type hack. Be aware this could be a fairly involved hack and is unlikely to be a simple unlock type code.















Wii save game code harvest moon animal parade